Class: TilingSprite

TilingSprite

A tiling sprite is a fast way of rendering a tiling image


new TilingSprite(texture, width, height)

Parameters:
Name Type Description
texture Texture

the texture of the tiling sprite

width number

the width of the tiling sprite

height number

the height of the tiling sprite

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Extends

Members


alpha :Number

The opacity of the node.

Type:
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anchor :Point

The anchor sets the origin point of the texture.
The default is 0,0 this means the texture's origin is the top left
Setting the anchor to 0.5,0.5 means the texture's origin is centered
Setting the anchor to 1,1 would mean the texture's origin point will be the bottom right corner

Type:
  • Point
Inherited From:
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blendMode :number

The blend mode to be applied to the sprite. Apply a value of BLEND_MODES.NORMAL to reset the blend mode.

Type:
  • number
Inherited From:
Default Value:
  • BLEND_MODES.NORMAL
Source:
See:
  • BLEND_MODES

cacheAsBitmap :boolean

Set this to true if you want this display object to be cached as a bitmap.
This basically takes a snap shot of the display object as it is at that moment. It can provide a performance benefit for complex static displayObjects.
To remove simply set this property to 'false'

Type:
  • boolean
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cachedTint :number

An internal cached value of the tint.

Type:
  • number
Inherited From:
Overrides:
Default Value:
  • 0xFFFFFF
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<readonly> children :Array.<Node>

The list of children added to this node.

Type:
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filterArea :Rectangle

The area the filter is applied to. This is used as more of an optimisation
rather than figuring out the dimensions of the node each frame you can set this rectangle

Type:
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filters :Array.<AbstractFilter>

Sets the filters for this Node.

  • IMPORTANT: This is a WebGL only feature and will be ignored by the canvas renderer.
    To remove filters simply set this property to 'null'
Type:
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height :number

The height of the sprite, setting this will actually modify the scale to achieve the value set

Type:
  • number
Inherited From:
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mask :Graphics|Sprite

Sets a mask for this Node. A mask is an object that limits the visibility of an object to the shape of the mask applied to it.
A regular mask must be a Graphics or a Sprite object. This allows for much faster masking in canvas as it utilises shape clipping.
To remove a mask, set this property to null.

Type:
Inherited From:
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To Do:
  • For the moment, CanvasRenderer doesn't support Sprite as mask.

<readonly> parent :Node

The node that contains this one.

Type:
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pivot :Vector

The pivot point of the node that it rotates around

Type:
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position :Vector

The coordinate of the node relative to the local coordinates of the parent.

Type:
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renderable :Boolean

Can this node be rendered, if false the node will not be drawn but the updateTransform
methods will still be called.

Type:
  • Boolean
Inherited From:
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rotation :Number

The rotation of the node in radians.

Type:
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scale :Vector

The scale factor of the node.

Type:
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shader :AbstractFilter|Shader

The shader that will be used to render the sprite. Set to null to remove a current shader.

Type:
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Overrides:
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skew :Vector

The skew factor for the node in radians.

Type:
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system :SystemGfx

Sets the gfx system this node will be rendered with

Type:
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texture :Texture

The texture that the sprite is using

Type:
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tilePosition :Vector

The offset position of the image that is being tiled

Type:
Source:

tileScale :Vector

The scaling of the image that is being tiled

Type:
Source:

tint :number

The tint applied to the sprite. This is a hex value. A value of 0xFFFFFF will remove any tint effect.

Type:
  • number
Inherited From:
Default Value:
  • 0xFFFFFF
Source:

visible :Boolean

The visibility of the node. If false the node will not be drawn, and
the updateTransform function will not be called.

Type:
  • Boolean
Inherited From:
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width :number

The width of the sprite, setting this will actually modify the scale to achieve the value set

Type:
  • number
Inherited From:
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<readonly> worldAlpha :Number

The multiplied alpha of the node

Type:
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<readonly> worldTransform :Matrix

Current transform of the node based on world (parent) factors

Type:
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<readonly> worldVisible :Boolean

Indicates if this node is globally visible.

Type:
  • Boolean
Inherited From:
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x :Number

The position of this Node on the x axis relative to the local coordinates of the parent.

Type:
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y :Number

The position of this Node on the y axis relative to the local coordinates of the parent.

Type:
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Methods


addListener()

Inherited From:
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containsPoint(point)

Checks if a point is inside this tiling sprite

Parameters:
Name Type Description
point Vector

the point to check

Overrides:
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destroy()

Destroys this tiling sprite

Overrides:
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emit(event, a1, a2, a3, a4, a5)

Emit an event to all registered event listeners.

Parameters:
Name Type Description
event string

The name of the event.

a1 *

First param

a2 *

Second param

a3 *

Third param

a4 *

Forth param

a5 *

Fifth param

Inherited From:
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Returns:

Indication if we've emitted an event.

Type
boolean

getBounds()

Returns the framing rectangle of the sprite as a Rectangle object

Overrides:
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Returns:

the framing rectangle

Type
Rectangle

getLocalBounds()

Gets the local bounds of the sprite object.

Inherited From:
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listeners(event, exists)

Return a list of assigned event listeners.

Parameters:
Name Type Description
event string

The events that should be listed.

exists boolean

We only need to know if there are listeners.

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Returns:

Listener list

Type
array | boolean

off()

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on(event, fn, context)

Register a new EventListener for the given event.

Parameters:
Name Type Description
event string

Name of the event.

fn functon

Callback function.

context Mixed

The context of the function.

Inherited From:
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Returns:

Self for chaining

Type
EventEmitter

once(event, fn, context)

Add an EventListener that's only called once.

Parameters:
Name Type Description
event string

Name of the event.

fn function

Callback function.

context Mixed

The context of the function.

Inherited From:
Source:
Returns:

Self for chaining

Type
EventEmitter

removeAllListeners(event)

Remove all listeners or only the listeners for the specified event.

Parameters:
Name Type Description
event string

The event want to remove all listeners for.

Inherited From:
Source:
Returns:

Self for chaining

Type
EventEmitter

removeListener(event, fn, context, once)

Remove event listeners.

Parameters:
Name Type Description
event string

The event we want to remove.

fn function

The listener that we need to find.

context Mixed

Only remove listeners matching this context.

once boolean

Only remove once listeners.

Inherited From:
Source:
Returns:

Self for chaining

Type
EventEmitter

setTransform( [x] [, y] [, scaleX] [, scaleY] [, rotation] [, skewX] [, skewY] [, pivotX] [, pivotY])

Convenience function to set the postion, scale, skew and pivot at once.

Parameters:
Name Type Argument Default Description
x Number <optional>
0

The X position

y Number <optional>
0

The Y position

scaleX Number <optional>
1

The X scale value

scaleY Number <optional>
1

The Y scale value

rotation Number <optional>
0

The rotation

skewX Number <optional>
0

The X skew value

skewY Number <optional>
0

The Y skew value

pivotX Number <optional>
0

The X pivot value

pivotY Number <optional>
0

The Y pivot value

Inherited From:
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Returns:

This for chaining.

Type
Node

toGlobal(position)

Calculates the global position of this node

Parameters:
Name Type Description
position Vector

The world origin to calculate from

Inherited From:
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Returns:

A point representing the position of this node

Type
Vector

toLocal(position [, from] [, point])

Calculates the local position of this node relative to another point

Parameters:
Name Type Argument Description
position Vector

The world origin to calculate from

from Node <optional>

The Node to calculate the global position from

point Vector <optional>

A Point in which to store the value, optional (otherwise will create a new Point)

Inherited From:
Source:
Returns:

A point representing the position of this node

Type
Vector