new TilingSprite(texture, width, height)
Parameters:
Name | Type | Description |
---|---|---|
texture |
Texture | the texture of the tiling sprite |
width |
number | the width of the tiling sprite |
height |
number | the height of the tiling sprite |
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Extends
Members
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alpha :Number
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The opacity of the node.
Type:
- Inherited From:
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anchor :Point
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The anchor sets the origin point of the texture.
The default is 0,0 this means the texture's origin is the top left
Setting the anchor to 0.5,0.5 means the texture's origin is centered
Setting the anchor to 1,1 would mean the texture's origin point will be the bottom right cornerType:
- Point
- Inherited From:
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blendMode :number
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The blend mode to be applied to the sprite. Apply a value of
BLEND_MODES.NORMAL
to reset the blend mode.Type:
- number
- Inherited From:
- Default Value:
-
- BLEND_MODES.NORMAL
- Source:
- See:
-
- BLEND_MODES
-
cacheAsBitmap :boolean
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Set this to true if you want this display object to be cached as a bitmap.
This basically takes a snap shot of the display object as it is at that moment. It can provide a performance benefit for complex static displayObjects.
To remove simply set this property to 'false'Type:
- boolean
- Inherited From:
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cachedTint :number
-
An internal cached value of the tint.
Type:
- number
- Inherited From:
- Overrides:
- Default Value:
-
- 0xFFFFFF
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<readonly> children :Array.<Node>
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The list of children added to this node.
Type:
- Array.<Node>
- Inherited From:
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filterArea :Rectangle
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The area the filter is applied to. This is used as more of an optimisation
rather than figuring out the dimensions of the node each frame you can set this rectangleType:
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filters :Array.<AbstractFilter>
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Sets the filters for this Node.
- IMPORTANT: This is a WebGL only feature and will be ignored by the canvas renderer.
To remove filters simply set this property to 'null'
Type:
- Array.<AbstractFilter>
- Inherited From:
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- IMPORTANT: This is a WebGL only feature and will be ignored by the canvas renderer.
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height :number
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The height of the sprite, setting this will actually modify the scale to achieve the value set
Type:
- number
- Inherited From:
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mask :Graphics|Sprite
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Sets a mask for this Node. A mask is an object that limits the visibility of an object to the shape of the mask applied to it.
A regular mask must be a Graphics or a Sprite object. This allows for much faster masking in canvas as it utilises shape clipping.
To remove a mask, set this property to null.Type:
- Inherited From:
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- To Do:
-
- For the moment, CanvasRenderer doesn't support Sprite as mask.
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<readonly> parent :Node
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The node that contains this one.
Type:
- Inherited From:
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pivot :Vector
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The pivot point of the node that it rotates around
Type:
- Inherited From:
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position :Vector
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The coordinate of the node relative to the local coordinates of the parent.
Type:
- Inherited From:
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renderable :Boolean
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Can this node be rendered, if false the node will not be drawn but the updateTransform
methods will still be called.Type:
- Boolean
- Inherited From:
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rotation :Number
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The rotation of the node in radians.
Type:
- Inherited From:
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scale :Vector
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The scale factor of the node.
Type:
- Inherited From:
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shader :AbstractFilter|Shader
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The shader that will be used to render the sprite. Set to null to remove a current shader.
Type:
- Inherited From:
- Overrides:
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skew :Vector
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The skew factor for the node in radians.
Type:
- Inherited From:
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system :SystemGfx
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Sets the gfx system this node will be rendered with
Type:
- Inherited From:
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texture :Texture
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The texture that the sprite is using
Type:
- Inherited From:
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tilePosition :Vector
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The offset position of the image that is being tiled
Type:
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tileScale :Vector
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The scaling of the image that is being tiled
Type:
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tint :number
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The tint applied to the sprite. This is a hex value. A value of 0xFFFFFF will remove any tint effect.
Type:
- number
- Inherited From:
- Default Value:
-
- 0xFFFFFF
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visible :Boolean
-
The visibility of the node. If false the node will not be drawn, and
the updateTransform function will not be called.Type:
- Boolean
- Inherited From:
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width :number
-
The width of the sprite, setting this will actually modify the scale to achieve the value set
Type:
- number
- Inherited From:
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<readonly> worldAlpha :Number
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The multiplied alpha of the node
Type:
- Inherited From:
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<readonly> worldTransform :Matrix
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Current transform of the node based on world (parent) factors
Type:
- Inherited From:
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<readonly> worldVisible :Boolean
-
Indicates if this node is globally visible.
Type:
- Boolean
- Inherited From:
- Source:
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x :Number
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The position of this Node on the x axis relative to the local coordinates of the parent.
Type:
- Inherited From:
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y :Number
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The position of this Node on the y axis relative to the local coordinates of the parent.
Type:
- Inherited From:
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Methods
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addListener()
-
- Inherited From:
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containsPoint(point)
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Checks if a point is inside this tiling sprite
Parameters:
Name Type Description point
Vector the point to check
- Overrides:
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destroy()
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Destroys this tiling sprite
- Overrides:
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emit(event, a1, a2, a3, a4, a5)
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Emit an event to all registered event listeners.
Parameters:
Name Type Description event
string The name of the event.
a1
* First param
a2
* Second param
a3
* Third param
a4
* Forth param
a5
* Fifth param
- Inherited From:
- Source:
Returns:
Indication if we've emitted an event.
- Type
- boolean
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getBounds()
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Returns the framing rectangle of the sprite as a Rectangle object
- Overrides:
- Source:
Returns:
the framing rectangle
- Type
- Rectangle
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getLocalBounds()
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Gets the local bounds of the sprite object.
- Inherited From:
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listeners(event, exists)
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Return a list of assigned event listeners.
Parameters:
Name Type Description event
string The events that should be listed.
exists
boolean We only need to know if there are listeners.
- Inherited From:
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Returns:
Listener list
- Type
- array | boolean
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off()
-
- Inherited From:
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on(event, fn, context)
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Register a new EventListener for the given event.
Parameters:
Name Type Description event
string Name of the event.
fn
functon Callback function.
context
Mixed The context of the function.
- Inherited From:
- Source:
Returns:
Self for chaining
- Type
- EventEmitter
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once(event, fn, context)
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Add an EventListener that's only called once.
Parameters:
Name Type Description event
string Name of the event.
fn
function Callback function.
context
Mixed The context of the function.
- Inherited From:
- Source:
Returns:
Self for chaining
- Type
- EventEmitter
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removeAllListeners(event)
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Remove all listeners or only the listeners for the specified event.
Parameters:
Name Type Description event
string The event want to remove all listeners for.
- Inherited From:
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Returns:
Self for chaining
- Type
- EventEmitter
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removeListener(event, fn, context, once)
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Remove event listeners.
Parameters:
Name Type Description event
string The event we want to remove.
fn
function The listener that we need to find.
context
Mixed Only remove listeners matching this context.
once
boolean Only remove once listeners.
- Inherited From:
- Source:
Returns:
Self for chaining
- Type
- EventEmitter
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setTransform( [x] [, y] [, scaleX] [, scaleY] [, rotation] [, skewX] [, skewY] [, pivotX] [, pivotY])
-
Convenience function to set the postion, scale, skew and pivot at once.
Parameters:
Name Type Argument Default Description x
Number <optional>
0 The X position
y
Number <optional>
0 The Y position
scaleX
Number <optional>
1 The X scale value
scaleY
Number <optional>
1 The Y scale value
rotation
Number <optional>
0 The rotation
skewX
Number <optional>
0 The X skew value
skewY
Number <optional>
0 The Y skew value
pivotX
Number <optional>
0 The X pivot value
pivotY
Number <optional>
0 The Y pivot value
- Inherited From:
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Returns:
This for chaining.
- Type
- Node
-
toGlobal(position)
-
Calculates the global position of this node
Parameters:
Name Type Description position
Vector The world origin to calculate from
- Inherited From:
- Source:
Returns:
A point representing the position of this node
- Type
- Vector
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toLocal(position [, from] [, point])
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Calculates the local position of this node relative to another point
Parameters:
Name Type Argument Description position
Vector The world origin to calculate from
from
Node <optional>
The Node to calculate the global position from
point
Vector <optional>
A Point in which to store the value, optional (otherwise will create a new Point)
- Inherited From:
- Source:
Returns:
A point representing the position of this node
- Type
- Vector