Extends
Members
-
alpha :Number
-
The opacity of the node.
Type:
- Inherited From:
- Source:
-
blendMode :number
-
The blend mode to be applied to the graphic shape. Apply a value of
BLEND_MODES.NORMAL
to reset the blend mode.Type:
- number
- Default Value:
-
- BLEND_MODES.NORMAL;
- Source:
- See:
-
- BLEND_MODES
-
boundsPadding :number
-
The bounds' padding used for bounds calculation.
Type:
- number
- Source:
-
cacheAsBitmap :boolean
-
Set this to true if you want this display object to be cached as a bitmap.
This basically takes a snap shot of the display object as it is at that moment. It can provide a performance benefit for complex static displayObjects.
To remove simply set this property to 'false'Type:
- boolean
- Inherited From:
- Source:
-
<readonly> children :Array.<Node>
-
The list of children added to this node.
Type:
- Array.<Node>
- Inherited From:
- Source:
-
fillAlpha :number
-
The alpha value used when filling the Graphics object.
Type:
- number
- Default Value:
-
- 1
- Source:
-
filterArea :Rectangle
-
The area the filter is applied to. This is used as more of an optimisation
rather than figuring out the dimensions of the node each frame you can set this rectangleType:
- Inherited From:
- Source:
-
filters :Array.<AbstractFilter>
-
Sets the filters for this Node.
- IMPORTANT: This is a WebGL only feature and will be ignored by the canvas renderer.
To remove filters simply set this property to 'null'
Type:
- Array.<AbstractFilter>
- Inherited From:
- Source:
- IMPORTANT: This is a WebGL only feature and will be ignored by the canvas renderer.
-
height :Number
-
The height of the Node, setting this will actually modify the scale to achieve the value set
Type:
- Inherited From:
- Source:
-
isMask :boolean
-
Whether this shape is being used as a mask.
Type:
- boolean
- Source:
-
lineColor :string
-
The color of any lines drawn.
Type:
- string
- Default Value:
-
- 0
- Source:
-
lineWidth :number
-
The width (thickness) of any lines drawn.
Type:
- number
- Default Value:
-
- 0
- Source:
-
mask :Graphics|Sprite
-
Sets a mask for this Node. A mask is an object that limits the visibility of an object to the shape of the mask applied to it.
A regular mask must be a Graphics or a Sprite object. This allows for much faster masking in canvas as it utilises shape clipping.
To remove a mask, set this property to null.Type:
- Inherited From:
- Source:
- To Do:
-
- For the moment, CanvasRenderer doesn't support Sprite as mask.
-
<readonly> parent :Node
-
The node that contains this one.
Type:
- Inherited From:
- Source:
-
pivot :Vector
-
The pivot point of the node that it rotates around
Type:
- Inherited From:
- Source:
-
position :Vector
-
The coordinate of the node relative to the local coordinates of the parent.
Type:
- Inherited From:
- Source:
-
renderable :Boolean
-
Can this node be rendered, if false the node will not be drawn but the updateTransform
methods will still be called.Type:
- Boolean
- Inherited From:
- Source:
-
rotation :Number
-
The rotation of the node in radians.
Type:
- Inherited From:
- Source:
-
scale :Vector
-
The scale factor of the node.
Type:
- Inherited From:
- Source:
-
skew :Vector
-
The skew factor for the node in radians.
Type:
- Inherited From:
- Source:
-
system :SystemGfx
-
Sets the gfx system this node will be rendered with
Type:
- Inherited From:
- Source:
-
tint :number
-
The tint applied to the graphic shape. This is a hex value. Apply a value of 0xFFFFFF to reset the tint.
Type:
- number
- Default Value:
-
- 0xFFFFFF
- Source:
-
visible :Boolean
-
The visibility of the node. If false the node will not be drawn, and
the updateTransform function will not be called.Type:
- Boolean
- Inherited From:
- Source:
-
width :Number
-
The width of the Node, setting this will actually modify the scale to achieve the value set
Type:
- Inherited From:
- Source:
-
<readonly> worldAlpha :Number
-
The multiplied alpha of the node
Type:
- Inherited From:
- Source:
-
<readonly> worldTransform :Matrix
-
Current transform of the node based on world (parent) factors
Type:
- Inherited From:
- Source:
-
<readonly> worldVisible :Boolean
-
Indicates if this node is globally visible.
Type:
- Boolean
- Inherited From:
- Source:
-
x :Number
-
The position of this Node on the x axis relative to the local coordinates of the parent.
Type:
- Inherited From:
- Source:
-
y :Number
-
The position of this Node on the y axis relative to the local coordinates of the parent.
Type:
- Inherited From:
- Source:
Methods
-
addListener()
-
- Inherited From:
- Source:
-
arc(cx, cy, radius, startAngle, endAngle, anticlockwise)
-
The arc method creates an arc/curve (used to create circles, or parts of circles).
Parameters:
Name Type Description cx
number The x-coordinate of the center of the circle
cy
number The y-coordinate of the center of the circle
radius
number The radius of the circle
startAngle
number The starting angle, in radians (0 is at the 3 o'clock position of the arc's circle)
endAngle
number The ending angle, in radians
anticlockwise
boolean Optional. Specifies whether the drawing should be counterclockwise or clockwise. False is default, and indicates clockwise, while true indicates counter-clockwise.
- Source:
Returns:
Self for chaining
- Type
- Graphics
-
arcTo(x1, y1, x2, y2, radius)
-
The arcTo() method creates an arc/curve between two tangents on the canvas.
"borrowed" from https://code.google.com/p/fxcanvas/ - thanks google!
Parameters:
Name Type Description x1
number The x-coordinate of the beginning of the arc
y1
number The y-coordinate of the beginning of the arc
x2
number The x-coordinate of the end of the arc
y2
number The y-coordinate of the end of the arc
radius
number The radius of the arc
- Source:
Returns:
Self for chaining
- Type
- Graphics
-
beginFill(color, alpha)
-
Specifies a simple one-color fill that subsequent calls to other Graphics methods
(such as lineTo() or drawCircle()) use when drawing.Parameters:
Name Type Description color
number the color of the fill
alpha
number the alpha of the fill
- Source:
Returns:
Self for chaining
- Type
- Graphics
-
bezierCurveTo(cpX, cpY, cpX2, cpY2, toX, toY)
-
Calculate the points for a bezier curve and then draws it.
Parameters:
Name Type Description cpX
number Control point x
cpY
number Control point y
cpX2
number Second Control point x
cpY2
number Second Control point y
toX
number Destination point x
toY
number Destination point y
- Source:
Returns:
Self for chaining
- Type
- Graphics
-
clear()
-
Clears the graphics that were drawn to this Graphics object, and resets fill and line style settings.
- Source:
Returns:
Self for chaining
- Type
- Graphics
-
clone()
-
Creates a new Graphics object with the same values as this one.
Note that the only the properties of the object are cloned, not its transform (position,scale,etc)- Source:
Returns:
A new graphics instance
- Type
- Graphics
-
containsPoint(point)
-
Tests if a point is inside this graphics object
Parameters:
Name Type Description point
Point the point to test
- Source:
Returns:
the result of the test
- Type
- boolean
-
destroy()
-
Destroys the Graphics object.
- Source:
-
drawCircle(x, y, radius)
-
Draws a circle.
Parameters:
Name Type Description x
number The X coordinate of the center of the circle
y
number The Y coordinate of the center of the circle
radius
number The radius of the circle
- Source:
Returns:
Self for chaining
- Type
- Graphics
-
drawEllipse(x, y, width, height)
-
Draws an ellipse.
Parameters:
Name Type Description x
number The X coordinate of the center of the ellipse
y
number The Y coordinate of the center of the ellipse
width
number The half width of the ellipse
height
number The half height of the ellipse
- Source:
Returns:
Self for chaining
- Type
- Graphics
-
drawPolygon(path)
-
Draws a polygon using the given path.
Parameters:
Name Type Description path
Array.<number> | Array.<Point> The path data used to construct the polygon.
- Source:
Returns:
Self for chaining
- Type
- Graphics
-
drawRect(x, y, width, height)
-
Draw a rectangle
Parameters:
Name Type Description x
number The X coord of the top-left of the rectangle
y
number The Y coord of the top-left of the rectangle
width
number The width of the rectangle
height
number The height of the rectangle
- Source:
Returns:
Self for chaining
- Type
- Graphics
-
drawRoundedRect(x, y, width, height, radius)
-
Parameters:
Name Type Description x
number The X coord of the top-left of the rectangle
y
number The Y coord of the top-left of the rectangle
width
number The width of the rectangle
height
number The height of the rectangle
radius
number Radius of the rectangle corners
- Source:
Returns:
Self for chaining
- Type
- Graphics
-
drawShape(shape)
-
Draws the given shape to this Graphics object. Can be any of Circle, Rectangle, Ellipse, Line or Polygon.
Parameters:
Name Type Description shape
Circle | Rectangle | Ellipse | Line | Polygon The shape object to draw.
- Source:
Returns:
The generated GraphicsData object.
- Type
- GraphicsData
-
emit(event, a1, a2, a3, a4, a5)
-
Emit an event to all registered event listeners.
Parameters:
Name Type Description event
string The name of the event.
a1
* First param
a2
* Second param
a3
* Third param
a4
* Forth param
a5
* Fifth param
- Inherited From:
- Source:
Returns:
Indication if we've emitted an event.
- Type
- boolean
-
endFill()
-
Applies a fill to the lines and shapes that were added since the last call to the beginFill() method.
- Source:
Returns:
Self for chaining
- Type
- Graphics
-
generateTexture(resolution, scaleMode)
-
Useful function that returns a texture of the graphics object that can then be used to create sprites
This can be quite useful if your geometry is complicated and needs to be reused multiple times.Parameters:
Name Type Description resolution
number The resolution of the texture being generated
scaleMode
number Should be one of the scaleMode consts
- Source:
Returns:
a texture of the graphics object
- Type
- Texture
-
getBounds( [matrix])
-
Retrieves the bounds of the graphic shape as a rectangle object
Parameters:
Name Type Argument Description matrix
Matrix <optional>
The world transform matrix to use, defaults to this
object's worldTransform.- Source:
Returns:
the rectangular bounding area
- Type
- Rectangle
-
lineStyle(lineWidth, color, alpha)
-
Specifies the line style used for subsequent calls to Graphics methods such as the lineTo() method or the drawCircle() method.
Parameters:
Name Type Description lineWidth
number width of the line to draw, will update the objects stored style
color
number color of the line to draw, will update the objects stored style
alpha
number alpha of the line to draw, will update the objects stored style
- Source:
Returns:
Self for chaining
- Type
- Graphics
-
lineTo(x, y)
-
Draws a line using the current line style from the current drawing position to (x, y);
The current drawing position is then set to (x, y).Parameters:
Name Type Description x
number the X coordinate to draw to
y
number the Y coordinate to draw to
- Source:
Returns:
Self for chaining
- Type
- Graphics
-
listeners(event, exists)
-
Return a list of assigned event listeners.
Parameters:
Name Type Description event
string The events that should be listed.
exists
boolean We only need to know if there are listeners.
- Inherited From:
- Source:
Returns:
Listener list
- Type
- array | boolean
-
moveTo(x, y)
-
Moves the current drawing position to x, y.
Parameters:
Name Type Description x
number the X coordinate to move to
y
number the Y coordinate to move to
- Source:
Returns:
Self for chaining
- Type
- Graphics
-
off()
-
- Inherited From:
- Source:
-
on(event, fn, context)
-
Register a new EventListener for the given event.
Parameters:
Name Type Description event
string Name of the event.
fn
functon Callback function.
context
Mixed The context of the function.
- Inherited From:
- Source:
Returns:
Self for chaining
- Type
- EventEmitter
-
once(event, fn, context)
-
Add an EventListener that's only called once.
Parameters:
Name Type Description event
string Name of the event.
fn
function Callback function.
context
Mixed The context of the function.
- Inherited From:
- Source:
Returns:
Self for chaining
- Type
- EventEmitter
-
quadraticCurveTo(cpX, cpY, toX, toY)
-
Calculate the points for a quadratic bezier curve and then draws it.
Based on: https://stackoverflow.com/questions/785097/how-do-i-implement-a-bezier-curve-in-cParameters:
Name Type Description cpX
number Control point x
cpY
number Control point y
toX
number Destination point x
toY
number Destination point y
- Source:
Returns:
Self for chaining
- Type
- Graphics
-
removeAllListeners(event)
-
Remove all listeners or only the listeners for the specified event.
Parameters:
Name Type Description event
string The event want to remove all listeners for.
- Inherited From:
- Source:
Returns:
Self for chaining
- Type
- EventEmitter
-
removeListener(event, fn, context, once)
-
Remove event listeners.
Parameters:
Name Type Description event
string The event we want to remove.
fn
function The listener that we need to find.
context
Mixed Only remove listeners matching this context.
once
boolean Only remove once listeners.
- Inherited From:
- Source:
Returns:
Self for chaining
- Type
- EventEmitter
-
setTransform( [x] [, y] [, scaleX] [, scaleY] [, rotation] [, skewX] [, skewY] [, pivotX] [, pivotY])
-
Convenience function to set the postion, scale, skew and pivot at once.
Parameters:
Name Type Argument Default Description x
Number <optional>
0 The X position
y
Number <optional>
0 The Y position
scaleX
Number <optional>
1 The X scale value
scaleY
Number <optional>
1 The Y scale value
rotation
Number <optional>
0 The rotation
skewX
Number <optional>
0 The X skew value
skewY
Number <optional>
0 The Y skew value
pivotX
Number <optional>
0 The X pivot value
pivotY
Number <optional>
0 The Y pivot value
- Inherited From:
- Source:
Returns:
This for chaining.
- Type
- Node
-
toGlobal(position)
-
Calculates the global position of this node
Parameters:
Name Type Description position
Vector The world origin to calculate from
- Inherited From:
- Source:
Returns:
A point representing the position of this node
- Type
- Vector
-
toLocal(position [, from] [, point])
-
Calculates the local position of this node relative to another point
Parameters:
Name Type Argument Description position
Vector The world origin to calculate from
from
Node <optional>
The Node to calculate the global position from
point
Vector <optional>
A Point in which to store the value, optional (otherwise will create a new Point)
- Inherited From:
- Source:
Returns:
A point representing the position of this node
- Type
- Vector
-
updateLocalBounds()
-
Update the bounds of the object
- Source: