new InteractionData()
Holds all information related to an Interaction event
- Source:
Members
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global :Point
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This point stores the global coords of where the touch/mouse event happened
Type:
- Point
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originalEvent :Event
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When passed to an event handler, this will be the original DOM Event that was captured
Type:
- Event
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target :Sprite
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The target Sprite that was interacted with
Type:
Methods
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getLocalPosition(displayObject [, point] [, globalPos])
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This will return the local coordinates of the specified displayObject for this InteractionData
Parameters:
Name Type Argument Description displayObject
DisplayObject The DisplayObject that you would like the local coords off
point
Point <optional>
A Point object in which to store the value, optional (otherwise will create a new point)
globalPos
Point <optional>
A Point object containing your custom global coords, optional (otherwise will use the current global coords)
Returns:
A point containing the coordinates of the InteractionData position relative to the DisplayObject
- Type
- Point