new BlurDirFilter(dirX, dirY)
The BlurDirFilter applies a Gaussian blur toward a direction to an object.
Parameters:
Name | Type | Description |
---|---|---|
dirX |
number | |
dirY |
number |
- Source:
Extends
Members
-
dirX :number
-
Sets the X direction of the blur
Type:
- number
- Default Value:
-
- 0
- Source:
-
dirY :number
-
Sets the Y direction of the blur
Type:
- number
- Default Value:
-
- 0
- Source:
-
padding :number
-
The extra padding that the filter might need
Type:
- number
- Inherited From:
- Source:
-
passes :number
-
Sets the number of passes for blur. More passes means higher quaility bluring.
Type:
- number
- Default Value:
-
- 1
- Source:
-
uniforms :object
-
The uniforms as an object
Type:
- object
- Inherited From:
- Source:
Methods
-
applyFilter(renderer, input, output, clear)
-
Applies the filter
Parameters:
Name Type Description renderer
PIXI.WebGLRenderer The renderer to retrieve the filter from
input
PIXI.RenderTarget output
PIXI.RenderTarget clear
boolean Whether or not we want to clear the outputTarget
- Inherited From:
- Overrides:
- Source:
-
getShader(renderer)
-
Grabs a shader from the current renderer
Parameters:
Name Type Description renderer
PIXI.WebGLRenderer The renderer to retrieve the shader from
- Inherited From:
- Source:
-
syncUniform()
-
Syncs a uniform between the class object and the shaders.
- Inherited From:
- Source: