new SystemRenderer(system [, width] [, height] [, options])
Parameters:
Name | Type | Argument | Default | Description | |||||||||||||||||||||||||||||||||||||||||||||
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system |
string | The name of the system this renderer is for. |
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width |
number |
<optional> |
800 | the width of the canvas view |
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height |
number |
<optional> |
600 | the height of the canvas view |
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options |
object |
<optional> |
The optional renderer parameters Properties
|
Members
-
autoResize :boolean
-
Whether the render view should be resized automatically
Type:
- boolean
-
backgroundColor :number
-
The background color to fill if not transparent
Type:
- number
-
blendModes :object.<string, mixed>
-
Tracks the blend modes useful for this renderer.
Type:
- object.<string, mixed>
-
clearBeforeRender :boolean
-
This sets if the CanvasRenderer will clear the canvas or not before the new render pass.
If the scene is NOT transparent Pixi will use a canvas sized fillRect operation every frame to set the canvas background color.
If the scene is transparent Pixi will use clearRect to clear the canvas every frame.
Disable this by setting this to false. For example if your game has a canvas filling background image you often don't need this set.Type:
- boolean
-
height :number
-
The height of the canvas view
Type:
- number
- Default Value:
-
- 600
- Source:
-
preserveDrawingBuffer :boolean
-
The value of the preserveDrawingBuffer flag affects whether or not the contents of the stencil buffer is retained after rendering.
Type:
- boolean
-
resolution :number
-
The resolution of the renderer
Type:
- number
- Default Value:
-
- 1
- Source:
-
roundPixels :boolean
-
If true Pixi will Math.floor() x/y values when rendering, stopping pixel interpolation.
Handy for crisp pixel art and speed on legacy devices.Type:
- boolean
-
transparent :boolean
-
Whether the render view is transparent
Type:
- boolean
-
type :number
-
The type of the renderer.
Type:
- number
- Default Value:
-
- RENDERER_TYPE.UNKNOWN
- Source:
- See:
-
- RENDERER_TYPE
-
view :HTMLCanvasElement
-
The canvas element that everything is drawn to
Type:
- HTMLCanvasElement
-
width :number
-
The width of the canvas view
Type:
- number
- Default Value:
-
- 800
- Source:
Methods
-
destroy( [removeView])
-
Removes everything from the renderer and optionally removes the Canvas DOM element.
Parameters:
Name Type Argument Default Description removeView
boolean <optional>
false Removes the Canvas element from the DOM.
-
resize(width, height)
-
Resizes the canvas view to the specified width and height
Parameters:
Name Type Description width
number the new width of the canvas view
height
number the new height of the canvas view