const AbstractFilter = require('../../core/renderers/webgl/filters/AbstractFilter');
/**
* @author Vico @vicocotea
* original filter https://github.com/evanw/glfx.js/blob/master/src/filters/blur/tiltshift.js by Evan Wallace : http://madebyevan.com/
*/
/**
* A TiltShiftAxisFilter.
*
* @class
* @extends AbstractFilter
*/
function TiltShiftAxisFilter() {
AbstractFilter.call(this,
// vertex shader
null,
// fragment shader
require('./tiltShift.frag'),
// custom uniforms
{
blur: { type: '1f', value: 100 },
gradientBlur: { type: '1f', value: 600 },
start: { type: 'v2', value: { x: 0, y: window.innerHeight / 2 } },
end: { type: 'v2', value: { x: 600, y: window.innerHeight / 2 } },
delta: { type: 'v2', value: { x: 30, y: 30 } },
texSize: { type: 'v2', value: { x: window.innerWidth, y: window.innerHeight } },
}
);
this.updateDelta();
}
TiltShiftAxisFilter.prototype = Object.create(AbstractFilter.prototype);
TiltShiftAxisFilter.prototype.constructor = TiltShiftAxisFilter;
module.exports = TiltShiftAxisFilter;
/**
* Updates the filter delta values.
* This is overridden in the X and Y filters, does nothing for this class.
*
*/
TiltShiftAxisFilter.prototype.updateDelta = function() {
this.uniforms.delta.value.x = 0;
this.uniforms.delta.value.y = 0;
};
Object.defineProperties(TiltShiftAxisFilter.prototype, {
/**
* The strength of the blur.
*
* @member {number}
* @memberof filters.TiltShiftAxisFilter#
*/
blur: {
get: function() {
return this.uniforms.blur.value;
},
set: function(value) {
this.uniforms.blur.value = value;
},
},
/**
* The strength of the gradient blur.
*
* @member {number}
* @memberof filters.TiltShiftAxisFilter#
*/
gradientBlur: {
get: function() {
return this.uniforms.gradientBlur.value;
},
set: function(value) {
this.uniforms.gradientBlur.value = value;
},
},
/**
* The X value to start the effect at.
*
* @member {Vector}
* @memberof filters.TiltShiftAxisFilter#
*/
start: {
get: function() {
return this.uniforms.start.value;
},
set: function(value) {
this.uniforms.start.value = value;
this.updateDelta();
},
},
/**
* The X value to end the effect at.
*
* @member {Vector}
* @memberof filters.TiltShiftAxisFilter#
*/
end: {
get: function() {
return this.uniforms.end.value;
},
set: function(value) {
this.uniforms.end.value = value;
this.updateDelta();
},
},
});