const AbstractFilter = require('../../core/renderers/webgl/filters/AbstractFilter');
/**
* @author Mat Groves http://matgroves.com/ @Doormat23
* original filter: https://github.com/evanw/glfx.js/blob/master/src/filters/fun/dotscreen.js
*/
/**
* This filter applies a dotscreen effect making display objects appear to be made out of
* black and white halftone dots like an old printer.
*
* @class
* @extends AbstractFilter
*/
function DotScreenFilter() {
AbstractFilter.call(this,
// vertex shader
null,
// fragment shader
require('./dotScreen.frag'),
// custom uniforms
{
scale: { type: '1f', value: 1 },
angle: { type: '1f', value: 5 },
dimensions: { type: '4fv', value: [0, 0, 0, 0] },
}
);
}
DotScreenFilter.prototype = Object.create(AbstractFilter.prototype);
DotScreenFilter.prototype.constructor = DotScreenFilter;
module.exports = DotScreenFilter;
Object.defineProperties(DotScreenFilter.prototype, {
/**
* The scale of the effect.
* @member {number}
* @memberof filters.DotScreenFilter#
*/
scale: {
get: function() {
return this.uniforms.scale.value;
},
set: function(value) {
this.uniforms.scale.value = value;
},
},
/**
* The radius of the effect.
* @member {number}
* @memberof filters.DotScreenFilter#
*/
angle: {
get: function() {
return this.uniforms.angle.value;
},
set: function(value) {
this.uniforms.angle.value = value;
},
},
});