const AbstractFilter = require('../../core/renderers/webgl/filters/AbstractFilter');
const BlurXFilter = require('./BlurXFilter');
const BlurYFilter = require('./BlurYFilter');
/**
* The BlurFilter applies a Gaussian blur to an object.
* The strength of the blur can be set for x- and y-axis separately.
*
* @class
* @extends AbstractFilter
*/
function BlurFilter() {
AbstractFilter.call(this);
this.blurXFilter = new BlurXFilter();
this.blurYFilter = new BlurYFilter();
}
BlurFilter.prototype = Object.create(AbstractFilter.prototype);
BlurFilter.prototype.constructor = BlurFilter;
module.exports = BlurFilter;
BlurFilter.prototype.applyFilter = function(renderer, input, output) {
var renderTarget = renderer.filterManager.getRenderTarget(true);
this.blurXFilter.applyFilter(renderer, input, renderTarget);
this.blurYFilter.applyFilter(renderer, renderTarget, output);
renderer.filterManager.returnRenderTarget(renderTarget);
};
Object.defineProperties(BlurFilter.prototype, {
/**
* Sets the strength of both the blurX and blurY properties simultaneously
*
* @member {number}
* @memberOf filters.BlurFilter#
* @default 2
*/
blur: {
get: function() {
return this.blurXFilter.blur;
},
set: function(value) {
this.padding = Math.abs(value) * 0.5;
this.blurXFilter.blur = this.blurYFilter.blur = value;
},
},
/**
* Sets the number of passes for blur. More passes means higher quaility bluring.
*
* @member {number}
* @memberof filters.BlurYFilter#
* @default 1
*/
passes: {
get: function() {
return this.blurXFilter.passes;
},
set: function(value) {
this.blurXFilter.passes = this.blurYFilter.passes = value;
},
},
/**
* Sets the strength of the blurX property
*
* @member {number}
* @memberOf filters.BlurFilter#
* @default 2
*/
blurX: {
get: function() {
return this.blurXFilter.blur;
},
set: function(value) {
this.blurXFilter.blur = value;
},
},
/**
* Sets the strength of the blurY property
*
* @member {number}
* @memberOf filters.BlurFilter#
* @default 2
*/
blurY: {
get: function() {
return this.blurYFilter.blur;
},
set: function(value) {
this.blurYFilter.blur = value;
},
},
});