const AbstractFilter = require('../../core/renderers/webgl/filters/AbstractFilter');
// TODO (cengler) - The Y is flipped in this shader for some reason.
/**
* @author Vico @vicocotea
* original shader : https://www.shadertoy.com/view/lssGDj by @movAX13h
*/
/**
* An ASCII filter.
*
* @class
* @extends AbstractFilter
*/
function AsciiFilter() {
AbstractFilter.call(this,
// vertex shader
null,
// fragment shader
require('./ascii.frag'),
// custom uniforms
{
dimensions: { type: '4fv', value: new Float32Array([0, 0, 0, 0]) },
pixelSize: { type: '1f', value: 8 },
}
);
}
AsciiFilter.prototype = Object.create(AbstractFilter.prototype);
AsciiFilter.prototype.constructor = AsciiFilter;
module.exports = AsciiFilter;
Object.defineProperties(AsciiFilter.prototype, {
/**
* The pixel size used by the filter.
*
* @member {number}
* @memberof filters.AsciiFilter#
*/
size: {
get: function() {
return this.uniforms.pixelSize.value;
},
set: function(value) {
this.uniforms.pixelSize.value = value;
},
},
});