/**
* @class
* @param renderer {WebGLRenderer} The renderer this manager works for.
*/
function WebGLManager(renderer) {
/**
* The renderer this manager works for.
*
* @member {WebGLRenderer}
*/
this.renderer = renderer;
this.renderer.on('context', this.onContextChange, this);
}
WebGLManager.prototype.constructor = WebGLManager;
module.exports = WebGLManager;
/**
* Generic method called when there is a WebGL context change.
*
*/
WebGLManager.prototype.onContextChange = function() {
// do some codes init!
};
/**
* Generic destroy methods to be overridden by the subclass
*
*/
WebGLManager.prototype.destroy = function() {
this.renderer.off('context', this.onContextChange, this);
this.renderer = null;
};